Alan sat down with Game Director Paul Jeal and Communications Manager Andy Gray to discuss F1 2013's classic content – arguably the most significant and long-requested addition to the series in years.
What follows is an insightful discussion with the developers, from how the classic content signifies the progression in technology of F1 through the wildly different handling characteristics, to the astronomical licensing difficulties Codemasters faced when the classic content was conceptualised a couple of years ago and subsequently held back until now.
//www.youtube.com/embed/UtiGbmyR3GI
//www.youtube.com/embed/ffn4KJ1ST6E Don't forget we have a wide range of F1 2013 hands-on gameplay content from Gamescom on our YouTube channel, including a first look at Brands Hatch.